Most people
hear these words but rarely have the opportunity to understand what they mean
and do.
TOE
This
is the amount that the wheels are pointed in or out EG often called "total
toe in or out". On rear independant suspension cars this is also
adjustable, Subaru, Daihatsu etc. NOT live axle cars though. Fords, Holdens
etc. Often measured in mm this little change makes huge differences in
handling. As a car moves forward the suspension often moves back reducing toe in,
so cars are often set with 1 - 3 mm toe IN. If the car has toe out it often
tends to wander on the road more.
On all our
rally cars we run about 1 - 2 mm on the front and BACK.
Rear is less
important as it tends to be less likely to be affected by knocks, pot holes and
kerbs. BUT it is important to be correct
CAMBER
Think
of the angle of most roads, look along it and it slopes to the side to make the
water drain or is banked on fast freeway corners. This is camber, the angle
your wheel sits in relation to vertical when pointed ahead and you look
straight at the car from front or rear. Measured in degrees, most common road
cars have 0 - .5 degree std. some more. Too much NEGATIVE camber will wear out
tyres on the inside. POSITIVE wears out the outside. Look at really old cars
they often have POSITIVE camber. (I do not know why).
The correct
amount varies depending on CASTOR, (see follows) and how you drive your car. If
you have little castor and you love driving fast through corners then you need
more NEGATIVE camber, if you do heaps of freeway driving then less is better.
THE REASON?
When you turn a corner the outside tyre tends to roll under the rim, causing it
to wear on its outer edge. By laying it on its side you reduce this effect. Too
much and it will wear on the inside, too little and wear on the outside.
NOTE this is
often used to stop wide tyres rubbing on wheel arches or suspension points,
this case tyres wear is not a focus! REMEMBER too much neg camber and you will
lose traction in straight ahead driving as the tyre is not flat on the road.
CASTOR
This
is the best of both! BUT is often not adjustable on modern cars.
Camber stays
the same if the pivot (vertically) of the car suspension is zero. EG if you
turn the wheel about its axis (steer not spin) it stays the same. BUT if the
axis is at an angle (for and aft) then the more you steer the car, the more
camber you get!
Its hard to
relate, but if you imagine looking at the LHS of the cars wheel, with front to
your left, if you grabbed the top of the axis and moved it back (to horizontal)
with the wheel position staying still then this is castor, then imagine, if you
turned the wheel to the right 90 degrees then the wheel will lay flat, this is
obviously an extreme example but best explained.
SO, the more
castor the more the wheel will increase negative camber the more you turn the
wheel. BUT too much castor and the car will want to wander as it has less
tendency to want to point straight ahead.
REMEMBER
Check
your tyre pressures, over 80% of cars have UNDER inflated tyres AND most
companies, TYRES AND CARS, suggest low, for better ride. On most Subaru's,
Hyundai's Daihatsu's etc try 35 PSI it will steer better, ride a bit harder,
but go HEAPS better!
On most cars
these days we can supply camber kits to increase and allow adjustable camber,
most Subarus have some adjustable limits. Castor well thats hard, but possible!
Remember that
you pay for what you get, a cheap wheel alignment means just that!
Pointed the
story by john hagerman
Camber, Caster and Toe:
What Do They Mean?
The three major alignment parameters on a car
are toe, camber, and caster. Most enthusiasts have a good understanding of what
these settings are and what they involve, but many may not know why a
particular setting is called for, or how it affects performance. Let's take a
quick look at this basic aspect of suspension tuning.
UNDERSTANDING TOE
When a pair of wheels is set so that their
leading edges are pointed slightly towards each other, the wheel pair is said
to have toe-in. If the leading edges point away from each other, the pair is
said to have toe-out. The amount of toe can be expressed in degrees as the
angle to which the wheels are out of parallel, or more commonly, as the
difference between the track widths as measured at the leading and trailing
edges of the tires or wheels. Toe settings affect three major areas of
performance: tire wear, straight-line stability and corner entry handling
characteristics.
For minimum tire wear and power loss, the wheels
on a given axle of a car should point directly ahead when the car is running in
a straight line. Excessive toe-in or toe-out causes the tires to scrub, since
they are always turned relative to the direction of travel. Too much toe-in
causes accelerated wear at the outboard edges of the tires, while too much
toe-out causes wear at the inboard edges.
So if minimum tire wear and power loss are
achieved with zero toe, why have any toe angles at all? The answer is that toe
settings have a major impact on directional stability. The illustrations at
right show the mechanisms involved. With the steering wheel centered, toe-in
causes the wheels to tend to roll along paths that intersect each other. Under
this condition, the wheels are at odds with each other, and no turn results.
When the wheel on one side of the car encounters
a disturbance, that wheel is pulled rearward about its steering axis. This
action also pulls the other wheel in the same steering direction. If it's a
minor disturbance, the disturbed wheel will steer only a small amount, perhaps
so that it's rolling straight ahead instead of toed-in slightly. But note that
with this slight steering input, the rolling paths of the wheels still don't
describe a turn. The wheels have absorbed the irregularity without
significantly changing the direction of the vehicle. In this way, toe-in
enhances straight-line stability.
If the car is set up with toe-out, however, the
front wheels are aligned so that slight disturbances cause the wheel pair to
assume rolling directions that do describe a turn. Any minute steering angle
beyond the perfectly centered position will cause the inner wheel to steer in a
tighter turn radius than the outer wheel. Thus, the car will always be trying
to enter a turn, rather than maintaining a straight line of travel. So it's
clear that toe-out encourages the initiation of a turn, while toe-in
discourages it.
With toe-in (left) a
deflection of the suspension does not cause the wheels to initiate a turn as
with toe-out (right).
The toe setting on a particular car becomes a
tradeoff between the straight-line stability afforded by toe-in and the quick
steering response promoted by toe-out. Nobody wants their street car to
constantly wander over tar strips-the never-ending steering corrections
required would drive anyone batty. But racers are willing to sacrifice a bit of
stability on the straightaway for a sharper turn-in to the corners. So street
cars are generally set up with toe-in, while race cars are often set up with
toe-out.
With four-wheel independent suspension, the toe
must also be set at the rear of the car. Toe settings at the rear have
essentially the same effect on wear, directional stability and turn-in as they
do on the front. However, it is rare to set up a rear-drive race car toed out
in the rear, since doing so causes excessive oversteer, particularly when power
is applied. Front-wheel-drive race cars, on the other hand, are often set up
with a bit of toe-out, as this induces a bit of oversteer to counteract the
greater tendency of front-wheel-drive cars to understeer.
Remember also that toe will change slightly from
a static situation to a dynamic one. This is is most noticeable on a
front-wheel-drive car or independently-suspended rear-drive car. When driving
torque is applied to the wheels, they pull themselves forward and try to create
toe-in. This is another reason why many front-drivers are set up with toe-out
in the front. Likewise, when pushed down the road, a non-driven wheel will tend
to toe itself out. This is most noticeable in rear-drive cars.
The amount of toe-in or toe-out dialed into a
given car is dependent on the compliance of the suspension and the desired
handling characteristics. To improve ride quality, street cars are equipped
with relatively soft rubber bushings at their suspension links, and thus the
links move a fair amount when they are loaded. Race cars, in contrast, are
fitted with steel spherical bearings or very hard urethane, metal or plastic
bushings to provide optimum rigidity and control of suspension links. Thus, a
street car requires a greater static toe-in than does a race car, so as to
avoid the condition wherein bushing compliance allows the wheels to assume a
toe-out condition.
It should be noted that in recent years,
designers have been using bushing compliance in street cars to their advantage.
To maximize transient response, it is desirable to use a little toe-in at the
rear to hasten the generation of slip angles and thus cornering forces in the
rear tires. By allowing a bit of compliance in the front lateral links of an
A-arm type suspension, the rear axle will toe-in when the car enters a hard
corner; on a straightaway where no cornering loads are present, the bushings
remain undistorted and allow the toe to be set to an angle that enhances tire
wear and stability characteristics. Such a design is a type of passive
four-wheel steering system.
THE EFFECTS OF CASTER
Caster is the angle to which the steering pivot
axis is tilted forward or rearward from vertical, as viewed from the side. If
the pivot axis is tilted backward (that is, the top pivot is positioned farther
rearward than the bottom pivot), then the caster is positive; if it's tilted
forward, then the caster is negative.
Positive caster tends to straighten the wheel
when the vehicle is traveling forward, and thus is used to enhance
straight-line stability. The mechanism that causes this tendency is clearly
illustrated by the castering front wheels of a shopping cart (above). The
steering axis of a shopping cart wheel is set forward of where the wheel
contacts the ground. As the cart is pushed forward, the steering axis pulls the
wheel along, and since the wheel drags along the ground, it falls directly in
line behind the steering axis. The force that causes the wheel to follow the
steering axis is proportional to the distance between the steering axis and the
wheel-to-ground contact patch-the greater the distance, the greater the force.
This distance is referred to as "trail."
Due to many design considerations, it is
desirable to have the steering axis of a car's wheel right at the wheel hub. If
the steering axis were to be set vertical with this layout, the axis would be
coincident with the tire contact patch. The trail would be zero, and no
castering would be generated. The wheel would be essentially free to spin about
the patch (actually, the tire itself generates a bit of a castering effect due
to a phenomenon known as "pneumatic trail," but this effect is much
smaller than that created by mechanical castering, so we'll ignore it here).
Fortunately, it is possible to create castering by tilting the steering axis in
the positive direction. With such an arrangement, the steering axis intersects
the ground at a point in front of the tire contact patch, and thus the same
effect as seen in the shopping cart casters is achieved.
The tilted steering axis has another important
effect on suspension geometry. Since the wheel rotates about a tilted axis, the
wheel gains camber as it is turned. This effect is best visualized by imagining
the unrealistically extreme case where the steering axis would be horizontal-as
the steering wheel is turned, the road wheel would simply change camber rather
than direction. This effect causes the outside wheel in a turn to gain negative
camber, while the inside wheel gains positive camber. These camber changes are
generally favorable for cornering, although it is possible to overdo it.
Most cars are not particularly sensitive to
caster settings. Nevertheless, it is important to ensure that the caster is the
same on both sides of the car to avoid the tendency to pull to one side. While
greater caster angles serve to improve straight-line stability, they also cause
an increase in steering effort. Three to five degrees of positive caster is the
typical range of settings, with lower angles being used on heavier vehicles to
keep the steering effort reasonable.
Like a shopping cart
wheel (left) the trail created by the castering of the steering axis pulls the
wheels in line.
WHAT IS CAMBER?
Camber is the angle of the wheel relative to
vertical, as viewed from the front or the rear of the car. If the wheel leans
in towards the chassis, it has negative camber; if it leans away from the car,
it has positive camber (see next page). The cornering force that a tire can
develop is highly dependent on its angle relative to the road surface, and so
wheel camber has a major effect on the road holding of a car. It's interesting
to note that a tire develops its maximum cornering force at a small negative camber
angle, typically around neg. 1/2 degree. This fact is due to the contribution
of camber thrust, which is an additional lateral force generated by elastic
deformation as the tread rubber pulls through the tire/road interface (the
contact patch).
To optimize a tire's performance in a corner,
it's the job of the suspension designer to assume that the tire is always
operating at a slightly negative camber angle. This can be a very difficult
task, since, as the chassis rolls in a corner, the suspension must deflect
vertically some distance. Since the wheel is connected to the chassis by
several links which must rotate to allow for the wheel deflection, the wheel
can be subject to large camber changes as the suspension moves up and down. For
this reason, the more the wheel must deflect from its static position, the more
difficult it is to maintain an ideal camber angle. Thus, the relatively large
wheel travel and soft roll stiffness needed to provide a smooth ride in
passenger cars presents a difficult design challenge, while the small wheel
travel and high roll stiffness inherent in racing cars reduces the engineer's
headaches.
It's important to draw the distinction between
camber relative to the road, and camber relative to the chassis. To maintain
the ideal camber relative to the road, the suspension must be designed so that
wheel camber relative to the chassis becomes increasingly negative as the
suspension deflects upward. The illustration on the bottom of page 46 shows why
this is so. If the suspension were designed so as to maintain no camber change
relative to the chassis, then body roll would induce positive camber of the
wheel relative to the road. Thus, to negate the effect of body roll, the
suspension must be designed so that it pulls in the top of the wheel (i.e.,
gains negative camber) as it is deflected upwards.
While maintaining the ideal camber angle
throughout the suspension travel assures that the tire is operating at peak
efficiency, designers often configure the front suspensions of passenger cars
so that the wheels gain positive camber as they are deflected upward. The
purpose of such a design is to reduce the cornering power of the front end
relative to the rear end, so that the car will understeer in steadily greater
amounts up to the limit of adhesion. Understeer is inherently a much safer and
more stable condition than oversteer, and thus is preferable for cars intended
for the public.
Since most independent suspensions are designed
so that the camber varies as the wheel moves up and down relative to the
chassis, the camber angle that we set when we align the car is not typically
what is seen when the car is in a corner. Nevertheless, it's really the only
reference we have to make camber adjustments. For competition, it's necessary
to set the camber under the static condition, test the car, then alter the
static setting in the direction that is indicated by the test results.
The best way to determine the proper camber for
competition is to measure the temperature profile across the tire tread
immediately after completing some hot laps. In general, it's desirable to have
the inboard edge of the tire slightly hotter than the outboard edge. However,
it's far more important to ensure that the tire is up to its proper operating
temperature than it is to have an "ideal" temperature profile. Thus,
it may be advantageous to run extra negative camber to work the tires up to
temperature.
(TOP RIGHT) Positive camber:
The bottoms of the wheels are closer together than the tops. (TOP LEFT)
Negative camber: The tops of the wheels are closer together than the bottoms.
(CENTER) When a suspension does not gain camber during deflection, this causes
a severe positive camber condition when the car leans during cornering. This
can cause funky handling. (BOTTOM) Fight the funk: A suspension that gains
camber during deflection will compensate for body roll. Tuning dynamic camber
angles is one of the black arts of suspension tuning.
TESTING IS IMPORTANT
Car manufacturers will always have recommended
toe, caster, and camber settings. They arrived at these numbers through
exhaustive testing. Yet the goals of the manufacturer were probably different
from yours, the competitor. And what works best at one race track may be off
the mark at another. So the "proper" alignment settings are best
determined by you-it all boils down to testing and experimentation.